As a practical note to other Playcamp organizers, the Playcamp Panama team posted a schedule on the wall, outlining the tracks and game names in sequence, with spaces for individuals to post their names. The number of slots for names were determined by the number of people per table, in this case, eight. All games were played on two or three tables, and the team dedicated 45 minutes per game and 5 minutess for transitions (that is, people moving to their next game table and along with staff cleaning up). "Each participant got a chance to play 4 of the total 12 games," Masa continues, "and the selection was highly effective. In less than five minutes we had 60 participants decide which games they wanted to play." Popular Games & Civic Engagement"In the afternoon," Masa reported, "we repeated some of the most popular games we identified at the previous playcamp and through our work with customers. This gave more people the opportunity to play them."
The team also included two very powerful instructional games:
Finally, Playcamp Panama closed In the spirit of the Every Voice Engaged Foundation. All the attendees gathered to play two games to discover the pros and cons of a new government project called Ciclovias in Panama, related to cyclist-driver shared lanes and dedicated areas for cyclists on weekends. "This project has been the subject of much controversy," Masa reports. " And we think we can help in the decision making." Leave a Reply. |
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